Welcome to Convergence, a galaxy of battles and politics. Numerous Factions contest planets each for their own purposes. Will you join one and assist their conquests? Or will you become a Lone Wolf and carve your own path to becoming a Galactic Legend? Almost anything is possible in the Galaxy of Convergence.

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Previously
A deadly virus affecting both organics and robotics swept the northern sectors of the Galaxy, sparking a war between the afflicted and the remaining factions. After nearly a year of defensive battles and co-ordinated operations, the war finally ended at the Battle of Ruin. The end of the war saw increased relations between the GSU, Imperium and Santori as they all agreed on a two year ceasefire to mend the damages caused by the crisis.

After these two years the factions signed the Santori Accords, an agreement proclaiming their united efforts to uphold Celestial law, including the protection of innocent life in case of another galactic threat. Following this meeting the Highrock Clans decided to join the Santori Protectorate, expanding their territory by almost double.

Galactic Date
Whilst each planet has their own personal Dates and Times, most of them adhere to the Galactic Standard Calendar when communicating with eachother.

Galactic Year
2571

Galactic Month
February

Current Events
The Reich, a returning faction of magic-haters, resurface and initiate a purge of the planet Ordriey, destroying it entirely in the process. This event has made all of the Major Factions uneasy, even though each of them has bigger concerns of their own. Not only are there issues for these powers to deal with, but more factions are rising from the ashes of the Helix War, populating the galaxy once again.

Meanwhile, the Celestial Architect Sam'anar has discovered a way to reverse large parts of the Convergence, sending back many of the planets it had brought into the galaxy. Whilst this move has saved many from unwanted threats, it has also shifted the layout of the galaxy drastically. Because of this, new star-charts have been drawn out with Hyperlanes, allowing them to show the quickest and safest routes between planets.

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The Varanus are a extra-galactic bipedal reptilian species with genetic ties to dragons,once having an natural affinity for magic that now remains mostly forgotten.There exists two major subspecies of the Varanus each with their own distinctions and roles in society.

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Location: INSIDE YOU BRAIN
Born: 18 February 2015
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Character Title: The Nerax worm
Species: Emporian
Class: Necrosis virus
Bio Link: No Information
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Joined: 29-March 18
Status: (Offline)
Last Seen: Jun 19 2018, 10:08 PM
Local Time: Jul 18 2018, 02:17 PM
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ZERMEX

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Jun 19 2018, 10:08 PM
Name: Zermen (techincly Emporian Zombies)

Racial Description
What do they look like? Average height? Build? Average hair, eye, and skin color?
They vary from deteriorated walking beings to abominations that have had their forms changed so much that they appear to be a whole new and diffrent speices. Their average height can range depended on what they shifted into but a regular's average ranges from 6'7" to 8'6"
Society
They seem to be foucus on being clensers of anything other then Emporian
Other then then then there is no defined society.

Gender and Sexuality
They just dont care as long as its Emporian.

Diet
Sometimes their flesh will turn green and conduct a photosynthesis like proccess to recharge itself, otherwise it would consume basicly anything thats considered meat

Views on Magic
Sometimes a magical zombie will appear thought it is very rare for that to happen.

Style
They really dont care for fashion

Religion

They seem to belive that their purpose is to serve the Emporians as guardians. They dont actully belive in a god, just an idea, they do belive in rencarnation as an extra chance at well causing havoc. They dont celebrate any holiday but they do sacrifice any captured enemy who were not killed by the onslaught.

Strengths&Weaknesses
[STRENGTHS]
The many variants of their kind gives them alot of different ways to destroy the opposition.

Their extreamly durable bodies can survive high levels of radiation, heat, toxic air and pressure.

They tend to regenerate their bodies when burrowing them selfs into the ground

The disease tends to have no symptoms, and strikes almost instantly.

[WEAKNESSES]
They dont do well in the cold as many of the variants tend to slow or even stop completely when temperatures get below -13 degrees.

They have no guarantee protection agianst plasma energy

They have an unprotected variant called 'infested' which are the ones that create the hives, or spawning ground for zombie mass production although its very easy to kill and usally unprotected it is not understood why though.

They seem not to like mountain like areas due to them being easily able to lose their footing on them.

Abilities
The ability to shoke people with electricity.

The ability to blend in with healthy populous.
Mar 29 2018, 11:24 PM
Subject:Runner:

APPEARENCE: a 4'5" creature that has a body shape similar to that of a raptor, has usually has small eyes and a steel renforced heaf

Evolotion rate (from 1-10): 3 (low)


STRENGTHS: speed, agility, out running most vehicals, steadies speed at 67 miles an hour, and can surive with out breathing, Resistant to most acids.

Weaknesses:hind legs can easily be blasted off with a good aim to it, it is unable to swim in liquids like water

history: This, created to outrun cars and other land vehicals was one of the first to appear, they may be weak if hit right, but tgeir downright muraders if your not careful and they surround you sometimes in a pack sometimes not. One things for sure they cant swim but they can climb a short distance. They cannot procreate
(WIP)
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Apr 10 2018, 07:39 AM




Apr 10 2018, 07:39 AM




Mar 31 2018, 02:06 PM



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